Showing posts with label 15th Year Hobby Celebration. Show all posts
Showing posts with label 15th Year Hobby Celebration. Show all posts

Posted on Monday, June 17, 2024Last update

The Sheep Campaign - Game zero for the Empire player

Second battle report for The Sheep Campaign 🐑

I cite from the Orc battle report the same introduction:

In the same afternoon we managed to play both games, since they were quite rapid. For right's sake, I have to admit that the new The Old World rules were not quite followed literally, since we played two semi-skirmish games, or however mostly with reduced units, to simulate how our Characters are just at the beginning of their career. No problem, though: we'll integrate the rules while we reach a normal point cap.

So, here we go with the first game for Grimbeorn.

The Sheep Campaign - Game zero for the Orc player

Here we are for the first battle report for The Sheep Campaign 🐑

In the same afternoon we managed to play both games, since they were quite rapid. For right's sake, I have to admit that the new The Old World rules were not quite followed literally, since we played two semi-skirmish games, or however mostly with reduced units, to simulate how our Characters are just at the beginning of their career. No problem, though: we'll integrate the rules while we reach a normal point cap.

So, here we go with the first game.

The Sheep Campaign - A narrative campaign for The Old World

The main project fot this year's 15th Hobby Celebration for Grimbeorn and me is to reenact the first ever WFB campaign we played, in 2009. Since the first and memorable game was all about me and a few Orc Boyz catching some poor sheep to feed us and to gain more boyz for the cause, the obvious name of the campaign is

The Sheep Campaign

The campaign is a narrative campaign in which we take reciprocally the role of DM, since we're not going to fight one against the other in all games. Like it was 15 years ago, Grimbeorn's gonna play The Empire, and I'm gonna play Orcs and Goblins.

We plan to play 10-12 games in total, and we decided in advance that 4 of them are called milestone games and would be the key battles for the narrative campaign. Between the milestones, we're free to master for the other player a number of games (for example: at the beginning of the campaign we'll play four little free games, and then we'll fight one against the other in the first milestone battle).

The aim of the free games is to gain more power and more troops, following the story of our character. This was the general concept of the original 2009 campaign, in which the story led to finding a long lost arifact called The Crown of Fate. We maintained the element of the quest for a magical artifact, but changed something.

Here's the general background for the campaign.

Campaign background

In the South of the Border Princes, a land always disputed, an immense power is awakening from a mysterious site: at the slopes of the Dragonback Mountains, after entering a dark chasm called the Canyon of the Crescent Moon, there's a desolate plane between the mountains; on the rocky wall, more than a thousand years ago, a temple was built, buried in the heart of the mountain. In this temple lies the Argal.

No one exactly knows what the Argal is: some people say it's a chalice, some other a shield, or a mighty weapon; rumors are that it can mutate its form depending on what the one who finds it really needs.

Apart from what it could be, the Argal has a tremendous power, and lots of Heroes of the history searched for this artifact. But the legends tell that it massively guarded, and just finding the Canyon of the Crescent Moon is nearly impossible: this kept the Argal hidden for centuries.

Now, a dark and unknown power is looking for the artifact. It's said that both the High Elves masters and the Lords of Chaos want the Argal for themselves...

So, the four milestone battles will guide us in the search for the Argal. In the free games there can be different armies and various plots, since only after the first milestone we plan to introduce the Argal story, with a specific NPC which will narrate the legend to our main characters.

In following battle reports I will narrate the campaign. Happy sheep everyone! 🐑

Posted on Monday, January 22, 2024Last update

Badlands start treating us good - my Orcs & Goblins army

The Badlands sang by The Boss (clearly an Orc&roll star, given his strength derivated from his Greenskin heritage) are home of multiple Orcs & Goblins tribes, and mine is no exception. During this fifteen years of hobby, my first army grew costantly and is still growing; we played numerous battles, we lost a very lot of them but always with an Orcish grin on our green face, and the will to take our victory in another, glorious slaughter.

With the release of Warhammer: The Old World (from now on WTOW), I take the chance to make and inventory of my Greenskin miniatures. I think they're the army of which I have more miniatures; however, as you'll see, I didn't paint pretty much anything of it yet. Maybe the future will se my Orcs all painted on the table: it would be an awesome view! Something still need to be build, also: this is one of my goals for the 15th Year Hobby Celebration.

Well, time to go.

Waaagh! Alfray
Da best Waaagh! since Gorbad. Est. 2009