Showing posts with label Hordes of the Things. Show all posts
Showing posts with label Hordes of the Things. Show all posts

Posted on Sunday, March 6, 2022Last update

Speed painting in 10mm... more or less

After our last battle with my Celtiberians, my friend Alexander and I planned a Hordes of the Things game with the same armies (at least for me). Some time ago I purchased some elements from Pendraken to deploy in fantasy games played with historical armies: the figures derive as much as possible from the mythological background of Celtic and Iberian populations, merged with what I thought could result cool on the battlefield.

I seized the opportunity to try some speed painting with my 10mm figures. After all, this is one of the reasons why I like this particular scale, but my last deeds - almost two years to paint an army - weren't really coherent with this thought. So, I gave it a try.

The models I bought from Pendraken: there is an assortment of giants, trolls, centaurs and other creatures I found right for the setting of my Celtiberians and Celtic armies

Some prepping to polish the metal figures

The seven elements I chose for this particular venture: Behemot (giants and trolls), Magician (the druids with the menhir in the background), Beasts (deers on the right) and Lurkers (the treemen)

Firstly, black undercoat on every miniature

Then I proceed with my usual recipe: heavy Wraithbone drybrush and Contrast Skeleton Horde on the models. Then, one element at time, I go nuts with Contrasts and drybrush. Always very simple, speed is the key

After an evening, here's the result! Five elements are completed, apart from the bases, one Behemot element is still to complete and I left out the Magician element

Well, here my speed painting attempt encountered a problem, because I couldn't go on with the hobby for a couple days. Never mind, the experiment was still a success, even if not 100% complete. When I finished the two remaining elements, here's the result

As per the Celtiberians, first thing on the base is a layer of Agrellan Earth

Time to battle! I wanted to finish the bases but I had not quite the time. So, we packed up with our nice metal box (every element is magnetized) and went to crush the enemy

First HotT game for my enhanced Celtiberians! We were up against Alexander's Lizardmen (superb models from Eureka), but it was a nasty battle... battle report here!

Just a first view of the battlefield!

Back home, I completed the bases and call it done. It was an useful experiment, I learned that 10mm are just right for speed painting like this! Next time I need to paint some Celts...




This shamans are deployed as Magician, and the deers as Beasts (even if they're not carnivores as depicted in the HotT core book)

Behemots

Lurkers. Some more grass and tufts for them, obviously!

They match just right with their human kin. Pretty happy with the result!



"Take out those lizards!" - Enhanced Celtiberians in HotT

I integrated my 10mm Celtiberians with some fantasy elements to use them in games of Hordes of the Things. I want my ancient armies to be as fantasy as they can when needed, and mythology is just here for the purpose.

With some giants, trolls and trusty deers from the great forests of their land, my scutarii and caetrati are ready to defend their territories against invaders much worst than the Romans.

This time, we went after my friend Alexander's Lizardmen: a colourful army with some nasty tricks on their side.

Nice battlefield cut in half by the river. Lizardmen defend their stronghold, but my Lurkers wait in the forest...


The superb Hordes of the enemy squeak and squawk waiting to overwhelm the human kin


My General oversees the situation from his position

After a couple turns, the enemy Flyers are behind my back and their terrible General on Carnosaur is in front of my General on horseback and his bodyguard

On my left flank, my Shooters and Beasts are ready to confront enemy Hordes. This side will be crucial to the end of the fight

My strong side however struggles to move toward the enemy. The Lizardmen mounted elements wait for the right time to proceed...


"Raaaaaargh!" [screams in Celtiberian]

Behemot charge! Enemy Beasts are taken out by the giants

After some recoiling, my General is crushed against the river (and eaten by the monster). The Magician tries to confront the Lizardmen General, but water defies his magic powers...

The Lizardmen Cleric charges against my Blades element. Hordes close the door on the flank: we tried to hold on on this side, but only my Beasts survived the enemy tide

Oh no! My Magician is ensorcelled! Although, nice tower

Lizardmen Hordes keep return from the stronghold

Last view on the battlefield! 6-4 and my General is lost. Nice game, we really suffered on the left side where my Blades couldn't reach any combat site

A nice battle indeed, even if we lost. I love HotT because you can field whatever you want with simple rules and a nice focus on your army and how you want to play it... the free spirit of the game is really a plus! Next time we'll be prepared...